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Tournament starts in:

The 2v2 TDM kickoff tournament hosted by Focus Fire on Call of Duty: Modern Warfare 2.

Starts

October 25, 2026, 3:00 PM
America/Chicago

About

Tournament details

  • Game

    Modern Warfare 4
  • Contestants

    Teams
  • Game format

    Best of 3
  • Tournament frequency

Maps

Regulations

1. Tournament Format

Game: Call of Duty: Modern Warfare 4
Mode: Team Deathmatch
Team Size: 2 players
Date: October 25, 2026
Start Time: 4pm EST
Format: Double Elimination
Match Format: Best of 3
Grand Finals: Best of 5
Team Roster: 2


 

2. Match Rules

For each match:

  • Game Mode: Team Deathmatch
  • Team Size: 2v2
  • Score Limit: 50
  • Time Limit: Standard TDM time limit
  • Respawns: Enabled.
  • Friendly Fire: Off
  • Hardcore: Disabled
  • Bots: Disabled
  • Spectators: Tournament staff only
  • Join-in-progress: Disabled
  • Map: Determined through the tournament map-selection process.

 

3. Weapon Restrictions

Focus Fire reserves the right to prohibit any weapon, attachment, equipment, perk, field upgrade,
killstreak, or gameplay mechanic that is determined to provide an unintended, excessive, or competitively disruptive advantage between the game's launch date and our scheduled tournament date.


 

4. Equipment Rules

Riot Shield — BANNED

Trip Wire — BANNED

Razor Wire — BANNED

Smoke Wall — BANNED


 

5. Killstreaks

Killstreaks: DISABLED


 

6. Perks

Players may not change their equipped Perks after the match has started.

Loadouts can be changed between maps.


 

7. Loadout Rules

Focus Fire reserves the right to prohibit any weapon, attachment, equipment, perk, field upgrade, killstreak, or gameplay mechanic that is determined to provide an unintended, excessive, or competitively disruptive advantage between the game's launch date and our scheduled tournament date.


 

8. Match Start Procedure

Before the match

Both teams must:

  1. Enter the designated Focus Fire tournament lobby.
  2. Confirm both players are present.
  3. Verify gamer tags.
  4. Ready up.

After the match

The winning team must submit:

  • Match result

Focus Fire staff can require additional screenshots/video if a dispute occurs.


 

9. No-Show Rule

10 Minutes

Team is considered late.

15 Minutes

Opponent may request a forfeit.

20 Minutes

Focus Fire tournament staff may issue an official forfeit.


 

10. Disconnect Rules

Before First Kill

If a player disconnects before the first kill:

Restart the map.

After First Kill

The match continues unless tournament staff determines that the disconnect was caused by a game/server issue.

Server/Game Failure

If the lobby crashes or the game experiences a confirmed technical failure:

Focus Fire staff determines whether the map is restarted or resumed.


 

11. Exploits & Glitches

Any exploit, glitch, bug, unintended map interaction, out-of-bounds location, animation exploit, equipment exploit, or other unintended game mechanic may be prohibited at the discretion of Focus Fire Tournament Administration.

Examples include:

  • Out-of-bounds areas
  • Invisible walls
  • Invulnerability glitches
  • Weapon/equipment duplication
  • Unintended map exploits
  • Locations inaccessible through normal gameplay
  • Bugs that provide an unintended competitive advantage

 

12. 2v2 Team Rules

Team Names

Teams must register a unique team name.

Roster

Maximum:

2 starters

Substitution

No substitutions allowed once rosters have registered.

Player Eligibility

A player may only compete for one team during the tournament.


 

13. Sportsmanship

Prohibited:

  • Harassment
  • Hate speech
  • Threats
  • Excessive trash talk
  • Exploiting opponents' personal information
  • Intentional match throwing
  • Stream sniping
  • Ghosting
  • Cheating
  • Unauthorized software
  • Controller/input manipulation that violates the tournament rules

Focus Fire staff have authority to issue:

Warning → Map Loss → Match Loss → Tournament Disqualification

depending on severity.


Focus Fire Tournament Administration reserves the right to modify, restrict, remove, or add competitive rules, maps, weapons, attachments, equipment, perks, killstreaks, or gameplay mechanics prior to or during the tournament if a newly discovered issue materially impacts competitive integrity. Any changes will be communicated to participating teams before affected matches begin.

 

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